American Ninja Warrior Obstacle Design Challenge

Submit your design for a chance to create the next great American Ninja Warrior obstacle!


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American Ninja Warrior Obstacle Design Challenge

Submit your design for a chance to create the next great American Ninja Warrior obstacle!

The Obstacle Design Challenge is back!


Do you have an idea for the next great Ninja Warrior obstacle? SUBMIT YOURS NOW!


Contest closed

Sorry, this contest is closed and no longer accepting submissions.


If selected as a winner, you and a friend will be flown out to see your obstacle in real life at an American Ninja Warrior location next season. You’ll watch some of the greatest Ninja Warriors try to figure out a strategy that gets them through your design.

The fans have changed the game on American Ninja Warrior. Thousands have submitted their obstacle ideas. Some have turned into notorious Ninja pitfalls.

Crank It Up in Kansas City

The Wingnuts in Daytona

The Double Dipper at the season nine National Finals

Is your obstacle going to be next? Get your thinking cap on and bring us your most dastardly obstacle ideas! You have until September 14.

NO PURCHASE NECESSARY. Void where prohibited. Legal residents of the 50 US or DC who are 18 or older. Begins May 20, 2018 at 12:00 P.M. PT and ends September 14, 2018 at 12:00 P.M. PT. Limit 1 entry per person. To enter, and for Official Rules, odds, and prize details, visit contest rules. Sponsors: American Ninja Warrior and NBCUniversal Media, LLC.

User Submissions

Circle Circuit

The landing pad is 3 1/2 feet away from the first circle. The first circle spins forwards. It is 5 1/2 feet tall. The second circle is 2 feet away from that and does not spin. It is 4 1/2 feet tall. The third circle is 4 feet away from that and spins backwards. It if 5 3/4 tall. The fourth circle is 6 1/2 feet over it, and to the side. Then you swing 8 feet to the landing platform.

Vertigo

Ninja climbs rope, jumps 3' to bar then flips upside down while holding the bar (bar has bearings on ends and must be encased in C channel rails keeping bar aligned and prevent it from slipping out) . The Ninja swings until they are upside down with feet secured too a solid platform above while holding onto the bar, rolling bar as they walk. Ninja then walks 8' on platform upside down until they reach the end. Ninja then swings down and over 4' to the rotating wheels with handles, then they swing 6' over to the landing platform.

Walk in the park

Ninja climbs up salmon ladder, jumps over 3' onto rails while holding onto the bar, then flips upside down while holding the bar. The Ninja then swings until they are upside down with their feet secured to the solid platform above while holding onto the bar. Ninja walks 8' on platform upside down sliding the bar along the rail as they walk until they reach the end. Ninja then swings down 4' and lands on the first bar bracket and then 4' to the next, then they will swing 6' over to the landing platform.

Monkey Balls

The contestants will have to jump onto a trampoline to get to the set of transparent balls. They will have to build up body momentum to jump to the next ball. But with one mistake they can slip and fall out of the bottom of it. (This obstacle was inspired by the jumping spider and all the other swinging obstacles( you can add as many balls as you like and change the height of each one to change the difficulty)

inverted spider

You have to do the basically do the Jumping Spider in an 'S' shape. The only thing that's different is you have to jump through a series of bars and then swing to a landing pad.

Final stage (new version)

The final stage is formed by three brutal obstacles, with a height of 85 feet. The first obstacle is the ladder of rings athletes will have to climb 30 feet with great speed. The second obstacle is the super salmon ladder athletes will have to climb 25 feet with steps a little longer than the original. The third and last obstacle is the climbing of hooks. Athletes will use their strength climbing 30 feet to the finish line (they are identical to the invisible ladder). Complete the three obstacles with a time limit of 35 or 40 seconds. (Depending on

Surf's Up

This is a fast obstacle that leaves little room for error. On this super sized Downhill Jump you ride a Surfboard down a large slope and at the end there is a ramp. The ramp is angled upward so you must use your momentum to get a good send off from the board and catch a cannonball and hold on to it as it slides you down to the landing pad.

Water lift

It is like the wingbut but it is 12 feet apart and you have to jump into the water then push a 50lb, 100lb and 150lb doors. After that you have to climb up a ladder the you are at the platform.

Backwards Spider

The Jumping spider backwards!

Spinning Sticks

Competitors run across six small sticks. Each stick has one ball on each end. They spin easily, so it requires great balance. If you happen to fall, you can try and save yourself by grabbing the bottom of the stick, below the bar in the middle. You cannot hang on to the bar in the middle. This works great for a third or fourth obstacle in the regional or 7th obstacle in Vegas. Thank you!!!!

Tornado

Jump across the ladders which are 1 foot apart and don’t fall. Start with the smallest on the left and go across. It’s wobbly so be careful!

The Backwards Salmon Ladder

To complete this obstacle, you start off by jumping 7 1/2 feet on to a bar. You then must balence the bar while you blindly climb through 4 rungs. Then, you must transition to the next obstacle.

dubble poll graber

grab each one 1 at a time

The Whip Washer

Use a spring board or mini tramp to jump on a high bar (8 ft high). Ninja swings to jump on a swinging log. From the swinging log, the ninja will jump to hanging balls (hand grips). Get through 6 hanging balls then leap to platform.

Flying Jungle Rings

FLYING JUNGLE RINGS As the competitors start this challenge, they must jump off of a mini-trampoline, up eight feet and over three feet to the first set of double rings, grabbing both rings with both hands. Then they have to swing across five feet to a single ring, grabbing it with their right hand. Then they must swing three feet across to another ring, diagonally on their left hand side. Following this, they have to alternate right to left to the last double set of rings, and dismount. The competitor cannot skip any ring in this challenge!

The Peddler

Ninjas must use arms only to bicycle across the wavy track. This course was designed by my son Hans, who is 9 years old and myself.

The Cat Tree

Ninjas start out running up a steep narrow cat walk where they will have to leap for the rope attached to a small platform. Ninjas will climb up the rope to reach the top of the platform. Once the ninja reaches the top of the platform the ninja will repeat the same thing to a second platform. Once the ninja is at the top of the second platform he/she will leap to a rope which they will have to climb down onto a third platform. Once they reach the platform the will climb down another rope and swing to dismount.

Upside-down Cargo Crawl

All the time, ANW obstacles present challenges for shorter people, particularly women. I wanted to design an obstacle that could favor smaller ninjas. This obstacle has two cargo nets suspended only 18-24 inches above the water and separated by a gap. Competitors must crawl under the cargo nets without letting their body touch the water so close below. The nets can rock left to right, further increasing the challenge. This obstacle requires not only upper body but also lower body and core strength in addition to coordination.

coconut climb

Use your feet, a steelrope with two grips at each end and knobs to climb a slightly bent pillar like a palm tree. At the corner of the pillar you have to switch into a lache technique to pass further knobs hanging under the pillar. Lache over a gap to another steelrope with grips and the pillar mirrored. Do the way down reverse to the way up. Again, I'm from germany so phone number needs country code +49. Plus I would love to compete in the US, already did so in germany 3 times :-)

Falling Sticks

The sticks will fall forward and backwards when the ninja steps on them. They have a triangle top. The measurement between the pad and stick is 2 feet. The rest are spaced 3ft 10in apart. The last and the landing pad are spaced 1ft 6in apart.

Double Fly Wheels

We've had 3 years of the Fly Wheels, let's change it up! Competitors will have to deal with grabbing two different fly wheels, each with the traditional one inch grip on them. Each pair of wheels hangs on an apparatus that allows both to swing together. The difficulty comes from the 2 wheels on each apparatus being 2 feet apart, and the ledge is only on the outside of the wheel. This means competitors must build a lache to the 2nd set with very difficult hand placement. The swing dimensions are the same as the ANW8-9 city finals Fly Wheels.

Wobble Run

A potential new killer balance obstacle! Similar to the Sonic Curve in ANW 7-8, competitors must run across six angled platforms. All are angled at 45 degrees, and the first three are on a slight incline while the last three are on a slight decline. The catch is that each step is only attached in the middle and is freely moving, meaning that if the platforms aren't hit right in the center, they will tip in any direction and could send you flying off. This obstacle concept could be buffed and be placed in the 1st stage replacing Jeep Run.

Sphere Runner

The Sphere Runner consists of a large steel ball with holes in it, positioned on a curving track with two drops. Ninjas hang from ledges inside the holes of the sphere, and they roll the sphere down the track similar to Season 8's Rolling Thunder. The layout of the track can be adjusted to put it anywhere, such as the corner in Stage 3.

Trapdoor Trail

Trapdoor Trail is a hard balance obstacle, where Ninjas run across trapdoors that open if they don't run fast enough. Ninjas run across the first four trapdoors, and then pause on a wobbly platform. Then, they run across the last two trapdoors, which spin independently on an axle.

Final stage (new version)

The final stage is formed by three brutal obstacles, with a height of 85 feet. The first obstacle is the ladder of rings athletes will have to climb 30 feet with great speed. The second obstacle is the super salmon ladder athletes will have to climb 25 feet with steps a little longer than the original. The third and last obstacle is the climbing of hooks. Athletes will use their strength climbing 30 feet to the finish line (they are identical to the invisible ladder). Complete the three obstacles with a time limit of 35 or 40 seconds. (Depending on